Currently I am having to do a lot of work arounds to see if a player is touching or a line trace is impacting a door.
The HitID will return 0 on a door because it is not in the object ID system. Although the returned hittype is object.
Could we add doors to this so we can get ID's of hit doors as they are a fairly interactble object.
Or any other way to get a door ID before a client interaction (such as E).
Thanks
The HitID will return 0 on a door because it is not in the object ID system. Although the returned hittype is object.
Could we add doors to this so we can get ID's of hit doors as they are a fairly interactble object.
Or any other way to get a door ID before a client interaction (such as E).
Thanks
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