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    Features and new additions

    # Feature Description
    001 Passive Mode This is a feature based from GTA Online's passive mode, where your player (or, vehicle you're in) becomes slightly transparent and others players can't damage your vehicle. But you still can get world damage.
    002 Discord integration This feature allows you to show the server you're playing on, and what not. The server owners then can set a global rich presence that shows for all players. For servers not using this feature, it may only display the server name, username and playtime.
    003 Vehicles Add more vehicles including tractors, motorcycles, bicycles, sports cars, freight, jets, etc
    004 Vehicle Accessories (params) Ability to have built-in feature into the game itself such as alarms, tinted windows and some tuning features.
    005 Object attachments and natives Object attachments for players, vehicles and feature to attach one object to another. Natives for making objects move by scripting. By this way, we server owners can implement huge yachts, and then attach different huge objects into one and then move the primary object to whatever co ordinates and speed what we like.
    006 Parallel audio streaming The client should get access to streaming multiple audio files altogether, so lets say I wish to add an ambient to make my server realistic, so I disable my game's default ambient. And then while the ambient is playing, I can play my phone ring with whatever sound I like etc. There should be at least support of 5 parallel audio streams.
    007 Vehicle radios Vehicles should have radio functionality, in which we can specify the radio's name, its logo and their stream link. And have the ability to sync it with the passengers etc.
    008 Net debug menu This network debug menu should show us the up and down speeds, the packets sent and received, the packet-loss in % and other necessary information.
    009 Player controllables Freeze/ unfreeze player
    010 Player IPs The communities should have access to the players' IP for security purposes. However, leaking players' IP should be punishable by law and should be under the terms and agreement for those who wish to run the server.
    011 Gravity Ability to change the gravity modifier per-player and globally on the server. Useful for creating servers that want to replicate Star Wars with custom objects, or Space...

    More will be added later.
    Last edited by Logic_; 08-14-2019, 08:15 PM.
    Game Developer @ Onset RP // Early Access tester // Wiki Contributor

    #2
    Reserved
    Game Developer @ Onset RP // Early Access tester // Wiki Contributor

    Comment


      #3
      Nice suggestions!

      01 - Disabling vehicle collisions so that other vehicles cannot collide with your vehicle?
      02 - I think this is called Discord rich presence? https://discordapp.com/rich-presence
      03 - We can add some more vehicles during EA but not competing with other big games here. Should rather focus on other features.
      04 - You can set the vehicles trunk and hood open ratio. An alarm system should be done by scripts.
      05 - You can attach objects to vehicles, players etc using this https://dev.playonset.com/wiki/SetObjectAttached
      06 - https://dev.playonset.com/wiki/CreateSound you can play 8 https://dev.playonset.com/wiki/Limitations
      07 - Should be done by scripts. CreateSound does support network streams as it's based on VLC.
      08 - https://dev.playonset.com/wiki/GetNetworkStats
      09 - https://dev.playonset.com/wiki/SetIgnoreMoveInput and https://dev.playonset.com/wiki/SetIgnoreLookInput
      10 - https://dev.playonset.com/wiki/GetPlayerIP Hosting a server is the same as hosting a website so handling user data is up to the server operator.
      11 - Interesting one, sytax should be SetPlayerGravity

      Comment


        #4
        Originally posted by Talos View Post
        Nice suggestions!

        01 - Disabling vehicle collisions so that other vehicles cannot collide with your vehicle?
        02 - I think this is called Discord rich presence? https://discordapp.com/rich-presence
        03 - We can add some more vehicles during EA but not competing with other big games here. Should rather focus on other features.
        01 - Yes. Make it something like GTA V's please, it's perfect in all sense, and to quote "Passive Mode makes your character immune to PvP firearm and melee damage in the open instance of your GTA Online world, and likewise prevents you from dealing damage to others."
        02 - Yes, that's what I mean.
        03 - At least one bike and helicopter in EA?
        Game Developer @ Onset RP // Early Access tester // Wiki Contributor

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          #5
          just want to put my two cents

          1. will be useful for same-team tdm as well
          2. i think it would be needed to be created as third party? because afaik, the plugin disables the current gaming status, which because this game is on steam, its going to show that he plays Onset, so to make custom rich precense either natively somehow it will needed to be twicked by altering the data sent to discord about the game's info or the alternative hacky way that is already known
          3. at least one model from each type of vehicle will be useful to the community to make mods that extend the variation.
          7. So i guess its already possible, sounds interesting as a side project

          Comment


            #6
            Make the ped head move. Such as that when we move our mouse towards the right of the screen, our ped faces towards the right, and when we move it up, it looks above and so on and so fourth. I hope you get what I mean. Since first person camera is now implemented, having such a feature can be a neat addition to the game. Really need it.
            Game Developer @ Onset RP // Early Access tester // Wiki Contributor

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              #7
              Logic_ Yes, this will totally be added in the future. In the meantime you can press CTRL to point with your arm at a certain direction. I know, not the same feature but still

              Comment


                #8
                Neat. One more suggestion, ability to select the entities (peds, objects, vehicles, etc) using a function, which uses bits for which entity that can be selected. So we can have a choice on what features we can script.

                Thanks for the quick response previously Keep up the good work.
                Game Developer @ Onset RP // Early Access tester // Wiki Contributor

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