https://github.com/vugi99/onset-conquest
In this gamemode you need to capture the flags. The first team at 0 points will loose
Please note that onset-conquest is in BETA
Informations
In this gamemode you need to capture the flags. The first team at 0 points will loose
Please note that onset-conquest is in BETA
Informations
- Maps located in server/maps.lua
- Sherman by Daniel Campos
- Panzer IV by Shue-Yi To
- Sandbags by Pieter Snauwaert
- flag models and flag zones models by AyanokÅji#0413
- dev : activate some commands for testing (don't use it if your server is public)
- weapon_id : it's the primary weapon used by players
- weapon_id2 : it's the secondary weapon used by players
- startpoints : at how many points teams will start (without extra)
- startpoints_added_per_player : how many points will be added in teams points for each player in the game
- veh_respawn_time_ms : how often vehicles respawn (in ms)
- distance2d_flag_capture : at how many distance of the flag a player will capture it
- max_z : max value on z axis (to avoid helicopters being too high or collisions bugs)
- invincible_time_respawn_ms : how many time a player will be invincible when he respawn (in ms)
- clothes_team1 : clothes preset id used by team 1
- clothes_team2 : clothes preset id used by team 2
- time_win_label_ms : time win label will be shown (in ms)
- kill_indicator_show_time_ms : time a kill indicator will be shown (in ms)