Hello,
i use the code below to change skin color for new player creation :
SkeletalMeshComponent:SetColorParameterOnMaterials ("Skin Color", FLinearColor(r or 0, g or 0, b or 0, a or 0))
but it is only changing the face color, i already have seen videos where players had hands and torso in the same color as face too. Before i set the Skin Color , first i execute :
SkeletalMeshComponent:SetMaterial(3, UMaterialInterface.LoadFromAsset("/Game/CharacterModels/Materials/HZN_Materials/M_HZN_Body_NoShoesLegsTorso")
Is there "Hand Color" "Torso Color" too ? or what i'm missing?
i use the code below to change skin color for new player creation :
SkeletalMeshComponent:SetColorParameterOnMaterials ("Skin Color", FLinearColor(r or 0, g or 0, b or 0, a or 0))
but it is only changing the face color, i already have seen videos where players had hands and torso in the same color as face too. Before i set the Skin Color , first i execute :
SkeletalMeshComponent:SetMaterial(3, UMaterialInterface.LoadFromAsset("/Game/CharacterModels/Materials/HZN_Materials/M_HZN_Body_NoShoesLegsTorso")
Is there "Hand Color" "Torso Color" too ? or what i'm missing?
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