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    Making a player run a chat command

    I have made an event and I want it so that it makes the player run a command that does something serverside, is there a way to make a player run a command or is there a different way to do a client to server interaction?

    #2
    From what i've seen, I haven't personally been able to purchase the game and play around with the functions they have made, however from experience I know RemoteEvents are used for client > server communications, but the things done in chat is server-sided anyways, so all you'd have to do is run code like this on a server file

    Code:
    function HelloCommand(plr)
        AddPlayerChat(plr, "Hello there "..GetPlayerName(plr))
    end
    AddCommand("hello", HelloCommand)

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      #3
      Hey,

      Use the event in the link below to create a command that a player can use to trigger a function.

      https://dev.playonset.com/wiki/AddCommand

      LG
      Mastarkill

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        #4
        I dont think I explained it very well, I want to make a player run a command clientside, so when they click a button it makes them run a command, is this not possible?

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          #5
          I have got around my problem by using RemoteEvents, but being able to force a client to use a command is still something nice that could be added

          Comment


            #6
            This is very much possible, as I stated above you can use remote events
            https://dev.playonset.com/wiki/AddRemoteEvent
            https://dev.playonset.com/wiki/CallRemoteEvent


            Then all you really would need to do, is just have the function that the chat command would do, run when the remote is called
            Last edited by sl0th; 12-15-2019, 01:05 AM. Reason: more information

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              #7
              I mean making the player run the chat command automatically. e.g. the player clicks a button and then it makes them say a chat command.

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                #8

                Why do you want a button that executes a command that then executes a function if you can also execute the function directly with the button?

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                  #9
                  Originally posted by flyingpigbaby View Post
                  I mean making the player run the chat command automatically. e.g. the player clicks a button and then it makes them say a chat command.
                  There's no need to force a player to run a chat command, just make the chat command call a function, then you can call that function whenever you want to achieve the same affect as the command would.

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