Me and several other users have experienced problems both in the menu and in-game, when a sound is triggered (such as menu music, a footstep etc) the game will freeze up for a few seconds until it is recovered and this will keep happening.
We have found a temporary solution which is to edit the Engine.ini configuration file to disable MasterEQ and this solves the issue. Another note is that the audio is very staticy or stuttering which is very noticable.
This is a common issue with Unreal Engine
To reproduce, you need an AMD FX series CPU (tested on AMD FX 8300, AMD FX 6300 and my AMD FX 8350)
To fix the issue, the user must disable MasterEQ;
This fixes the issue.
We have found a temporary solution which is to edit the Engine.ini configuration file to disable MasterEQ and this solves the issue. Another note is that the audio is very staticy or stuttering which is very noticable.
This is a common issue with Unreal Engine
To reproduce, you need an AMD FX series CPU (tested on AMD FX 8300, AMD FX 6300 and my AMD FX 8350)
To fix the issue, the user must disable MasterEQ;
- Close the game completely or any changes to the .ini files will be overwritten.
- Open the Engine.ini file (location: %AppData%..\Local\Onset\Saved\Config\WindowsNoEdit or\Engine.ini)
- Add the snippet below to the bottom of the file and save it
Code:
[COLOR=#B9BBBE][FONT=Consolas][SIZE=14px][/Script/Engine.AudioSettings] bDisableMasterEQ=True[/SIZE][/FONT][/COLOR]
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