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Holes are shifted from the cursor after shooting with c_weapons.lua

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    Holes are shifted from the cursor after shooting with c_weapons.lua

    Hi everyone,

    I'm using the c_weapons.lua file from the default package and after shooting I noticed that the bullets are going to the left from the cursor for all weapons.
    How is it possible ?

    Thanks!

    Click image for larger version

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    #2
    I actually brought this up to Talos yesterday. Here's what he said

    My Message:
    "Shooting close range also seems to be broken"

    His Response:
    "It's to prevent shooting around corners from cover. Haven't found a conenvient way to solve it otherwise."

    Seems this is semi-intentional. Maybe we'll have a better solution down the road?

    Comment


      #3
      Thanks for sharing

      Is shooting around corners a real problem compared to what it is right now?
      It seems pretty un-playable with weapons then...

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