Onset 1.0.1 (Protocol Compatibility 1)
Client changes
Server changes
The sandbox package made by Digital#4937 now ships with the server software by default. (https://github.com/dig/onset-sandbox-editor)
It will be improved over time.
Client changes
- Add OnShowMainMenu, OnHideMainMenu events.
- Fix CreateSound3D not working with network streams.
- Fix GetObjectSize returning incorrect values when being attached.
- Disable intro at the start of the game because it was reported to be slow on loading.
- Fixed a lot of mapping glitches and wrong collisions.
- Show mic icon in the top right corner when talking.
- Fix sorting of servers in the main menu. Default sorting is now by player count.
- Add main menu setting for inverting mouse Y axis.
- Add main menu setting for disabling main menu music.
- Increase light draw distance.
- Fix safe door open range.
- Fix walking sounds not working on some building floors.
- Fix prison gate and bridge collision.
- Chat now supports characters for languages like Chinese and Korean.
- Fix glitch when entering the water while being crouched.
- Displaying loading screen when spawning the first time while the map keeps loading.
- Added missing grass LODs. This has a dramatic improvement on Epic^2 view distance.
- Add prison tower mesh to objectlist.
- Add Chinese translation (Thanks to Tim885885#6666)
Server changes
- Add IsPlayerInVehicle function.
- Throw error when trying to do StopPackage on the same package you are calling it from.
- Weapons.lua in "default" package, fix error when shooting in the water.
- Fix assertion warning message from Steam.
- Update boost library which fixes an error in the http file server.
The sandbox package made by Digital#4937 now ships with the server software by default. (https://github.com/dig/onset-sandbox-editor)
It will be improved over time.
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