Onset 1.6.2-alpha (Protocol Compatibility 7)
Client changelog
Server changelog
Update WorldDoors.lua on your server.
Client changelog
- Updated Unreal Engine to 4.23.1
- Now embedding the BASS library instead of libvlc. Used for decoding audio files.
- New event "OnSoundUpdateMeta(sound, meta)" for network streams. It contains the metadata from the stream, most of the time that's the name of the song and artist.
- CreateSound/3D now supports .pls (network playlists) .m3u should work as well. (Example stream music: http://us4.internet-radio.com:8258/listen.pls&t=.pls)
- CreateSound3D radius parameter is no longer optional
- Add garage doors (id 41)
- Add doors for the small houses in the new town level
- Add proper magazine reload animation for the sniper
- Add Discord SDK status on the client
- Discord overlay can be enabled with the key that you have configured in your Discord settings.
- Add CopyToClipboard (length limit 2048 chars, only works in dev mode)
- Add IsGameWindowFocused (if you need an event, create a timer and check if every 100ms or so)
- Chat input should no longer fade out if it has input focus
- Entering vehicles while being crouched results in bad character mesh position
Server changelog
- The fileserver should no longer expire a write stream (@JanHolger)
Update WorldDoors.lua on your server.