Onset 1.6.0-alpha (Protocol Compatibility 7)
Client changelog
New town level added next to the prison level. The second half of the town will be added later on.
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Improved skylight reflection
Before
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After
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Server changelog
Make sure to update WorldDoors.lua
Client changelog
New town level added next to the prison level. The second half of the town will be added later on.
- Add GetVehicleBoneLocation, GetVehicleBoneNames
- Add EnableFirstPersonCamera, IsFirstPersonCamera
- Rename Set/GetPlayerFOV to Set/GetCameraFoV
- Rename Set/GetPlayerCameraViewDistance to Set/GetCameraViewDistance
- Rename Set/GetPlayerCameraLocation/Rotation to Set/GetCameraLocation/Rotation
- Rename GetPlayerCameraForward/Right/UpVector to GetCameraForward/Right/UpVector
- All Camera functions now return values for the current active camera instead of just the player camera
- Fix aimwalk footstep sounds for certain directions
- Add GetNearestDoor
- Add 4 automatic sliding doors (modelid 31-34)
- Minimum interval for timers is now 1ms
- CreateTextBox return ids now start at 1
- Add GetAllFilesInPak
Improved skylight reflection
Before
After
Server changelog
- Fix SetObjectAttached when the object is not streamed for the target player
- Minimum interval for timers is now 1ms
- Add sync for first person movement
Make sure to update WorldDoors.lua
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