Onset 1.6.0-alpha (Protocol Compatibility 7)
Client changelog
New town level added next to the prison level. The second half of the town will be added later on.
Improved skylight reflection
Before
After
Server changelog
Make sure to update WorldDoors.lua
Client changelog
New town level added next to the prison level. The second half of the town will be added later on.
- Add GetVehicleBoneLocation, GetVehicleBoneNames
- Add EnableFirstPersonCamera, IsFirstPersonCamera
- Rename Set/GetPlayerFOV to Set/GetCameraFoV
- Rename Set/GetPlayerCameraViewDistance to Set/GetCameraViewDistance
- Rename Set/GetPlayerCameraLocation/Rotation to Set/GetCameraLocation/Rotation
- Rename GetPlayerCameraForward/Right/UpVector to GetCameraForward/Right/UpVector
- All Camera functions now return values for the current active camera instead of just the player camera
- Fix aimwalk footstep sounds for certain directions
- Add GetNearestDoor
- Add 4 automatic sliding doors (modelid 31-34)
- Minimum interval for timers is now 1ms
- CreateTextBox return ids now start at 1
- Add GetAllFilesInPak
Improved skylight reflection
Before
After
Server changelog
- Fix SetObjectAttached when the object is not streamed for the target player
- Minimum interval for timers is now 1ms
- Add sync for first person movement
Make sure to update WorldDoors.lua
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