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Onset 1.4.1-alpha

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    Onset 1.4.1-alpha

    Onset 1.4.1-alpha (Protocol Compatibility 5)

    Client changelog
    - Update to Unreal Engine 4.23.0
    - Re-enable async level loading to prevent the game from freezing. A blocking update on player spawn is performed to prevent falling through the map. But this is not 100% safe, so we got to test that.
    - Improve interaction between physics doors and character mesh
    - Improve interaction between cargo truck loading area mesh and the character mesh
    - Fix colors could not be changed for Coupe (Model 11) and Generic Car (Model 5)
    - Fix luxury sedan rear light (@andrew)
    - Add generated streaming landscape proxies (LOD1 50k units view distance, LOD2 100k units view distance)
    - Add Depth of Field in the far background
    - Add missing ambient sounds for Area51
    - Fix vehicles incorrectly floating in water after sea level was modified by SetOceanWaterLevel
    - Weapon HUD should now be reset on local player spawn (@JanHolger)
    - First time using CreateSound should be faster now
    - Add missing object images

    Server changelog
    - Fix GetVehiclePropertyValue (@JanHolger)
    - Fix too much logging
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