Onset 1.4.1-alpha (Protocol Compatibility 5)
Client changelog
- Update to Unreal Engine 4.23.0
- Re-enable async level loading to prevent the game from freezing. A blocking update on player spawn is performed to prevent falling through the map. But this is not 100% safe, so we got to test that.
- Improve interaction between physics doors and character mesh
- Improve interaction between cargo truck loading area mesh and the character mesh
- Fix colors could not be changed for Coupe (Model 11) and Generic Car (Model 5)
- Fix luxury sedan rear light (@andrew)
- Add generated streaming landscape proxies (LOD1 50k units view distance, LOD2 100k units view distance)
- Add Depth of Field in the far background
- Add missing ambient sounds for Area51
- Fix vehicles incorrectly floating in water after sea level was modified by SetOceanWaterLevel
- Weapon HUD should now be reset on local player spawn (@JanHolger)
- First time using CreateSound should be faster now
- Add missing object images
Server changelog
- Fix GetVehiclePropertyValue (@JanHolger)
- Fix too much logging
Client changelog
- Update to Unreal Engine 4.23.0
- Re-enable async level loading to prevent the game from freezing. A blocking update on player spawn is performed to prevent falling through the map. But this is not 100% safe, so we got to test that.
- Improve interaction between physics doors and character mesh
- Improve interaction between cargo truck loading area mesh and the character mesh
- Fix colors could not be changed for Coupe (Model 11) and Generic Car (Model 5)
- Fix luxury sedan rear light (@andrew)
- Add generated streaming landscape proxies (LOD1 50k units view distance, LOD2 100k units view distance)
- Add Depth of Field in the far background
- Add missing ambient sounds for Area51
- Fix vehicles incorrectly floating in water after sea level was modified by SetOceanWaterLevel
- Weapon HUD should now be reset on local player spawn (@JanHolger)
- First time using CreateSound should be faster now
- Add missing object images
Server changelog
- Fix GetVehiclePropertyValue (@JanHolger)
- Fix too much logging