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    Onset 1.4.0-alpha

    Onset 1.4.0-alpha (Protocol Compatibility 5)

    Client changelog
    - Unlock Area 51
    - Improve ocean appearance and tweak colors
    - Add zombie models
    - Add alien models
    - Add mafia outfit
    - Add military (special forces) models/outfits
    - Improve SMG02 reload animation (wrist fix)
    - Fix fence bullet hits
    - Improve main desert landscape layer textures
    - Add procedural generated stones to stone landscape layer
    - Add desert cover rocks
    - Add command line arguments "-ConnectAddress", "-ConnectPort", "-ConnectPassword" ( Hopefully working now)
    - Fix "WAVE" animation leaving player stuck
    - Add 20 new dance animations, DANCE01-DANCE20
    - Add zombie parts to objectidentifier (forgot to generate images, will be in next update)
    - .pak files can now be downloaded from the server
    - Add Lua SetPlayerPropertyValue, GetPlayerPropertyValue, also for other entities
    - Make Lua DeprojectMouseLocationToWorld return false on error
    - Improvements to Lua GetAllPlayersInSphere and GetAllPlayersInBox


    Server changelog
    - File server can now serve .pak files
    - Add Lua SetPlayerPropertyValue, GetPlayerPropertyValue, also for other entities
    - Add 20 new dance animations for SetPlayer/NPCAnimation, DANCE01-DANCE20
    - Rename "masterserver" to "masterlist" in server_config.json
    - Fix potential crash in the network engine
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