Onset 1.4.0-alpha (Protocol Compatibility 5)
Client changelog
- Unlock Area 51
- Improve ocean appearance and tweak colors
- Add zombie models
- Add alien models
- Add mafia outfit
- Add military (special forces) models/outfits
- Improve SMG02 reload animation (wrist fix)
- Fix fence bullet hits
- Improve main desert landscape layer textures
- Add procedural generated stones to stone landscape layer
- Add desert cover rocks
- Add command line arguments "-ConnectAddress", "-ConnectPort", "-ConnectPassword" ( Hopefully working now)
- Fix "WAVE" animation leaving player stuck
- Add 20 new dance animations, DANCE01-DANCE20
- Add zombie parts to objectidentifier (forgot to generate images, will be in next update)
- .pak files can now be downloaded from the server
- Add Lua SetPlayerPropertyValue, GetPlayerPropertyValue, also for other entities
- Make Lua DeprojectMouseLocationToWorld return false on error
- Improvements to Lua GetAllPlayersInSphere and GetAllPlayersInBox
Server changelog
- File server can now serve .pak files
- Add Lua SetPlayerPropertyValue, GetPlayerPropertyValue, also for other entities
- Add 20 new dance animations for SetPlayer/NPCAnimation, DANCE01-DANCE20
- Rename "masterserver" to "masterlist" in server_config.json
- Fix potential crash in the network engine
Client changelog
- Unlock Area 51
- Improve ocean appearance and tweak colors
- Add zombie models
- Add alien models
- Add mafia outfit
- Add military (special forces) models/outfits
- Improve SMG02 reload animation (wrist fix)
- Fix fence bullet hits
- Improve main desert landscape layer textures
- Add procedural generated stones to stone landscape layer
- Add desert cover rocks
- Add command line arguments "-ConnectAddress", "-ConnectPort", "-ConnectPassword" ( Hopefully working now)
- Fix "WAVE" animation leaving player stuck
- Add 20 new dance animations, DANCE01-DANCE20
- Add zombie parts to objectidentifier (forgot to generate images, will be in next update)
- .pak files can now be downloaded from the server
- Add Lua SetPlayerPropertyValue, GetPlayerPropertyValue, also for other entities
- Make Lua DeprojectMouseLocationToWorld return false on error
- Improvements to Lua GetAllPlayersInSphere and GetAllPlayersInBox
Server changelog
- File server can now serve .pak files
- Add Lua SetPlayerPropertyValue, GetPlayerPropertyValue, also for other entities
- Add 20 new dance animations for SetPlayer/NPCAnimation, DANCE01-DANCE20
- Rename "masterserver" to "masterlist" in server_config.json
- Fix potential crash in the network engine